Psychic Type

Psychic

All matchup and roster data for this type, generated from Cobblemon official source files.

Total Pokémon

102

Single type

39

Dual type

63

Implemented

77

Type moves

81

Attack pros & cons

Super-effective against

Not very effective against

No effect against

Defense pros & cons

Resistant to

Immune to

None

Single-type matchups

Defending typeNormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Attacking as this type1111112211½11110½1
Defending type111111½111½2121211

Legend

4Double weakness2Super-effective1Neutral½Resisted¼Double resisted0No effect

Average base stats

HP73.8 (Rank #7)
Attack67.3 (Rank #17)
Defense72.6 (Rank #8)
Sp. Attack88.0 (Rank #1)
Sp. Defense84.2 (Rank #1)
Speed71.6 (Rank #7)

Dual-type attack matrix

Damage multiplier for this type against every dual-type defending combination.

Defending typeNormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal111112211½11110½1
Fire111112211½11110½1
Water111112211½11110½1
Electric111112211½11110½1
Grass111112211½11110½1
Ice111112211½11110½1
Fighting22222242212222012
Poison22222242212222012
Ground111111221½11110½1
Flying111111221½11110½1
Psychic½½½½½½11½½½½½½0¼½
Bug1111112211½1110½1
Rock1111112211½1110½1
Ghost1111112211½1110½1
Dragon1111112211½1110½1
Dark00000000000000000
Steel½½½½½½11½½¼½½½½0½
Fairy1111112211½11110½

Legend

4Double weakness2Super-effective1Neutral½Resisted¼Double resisted0No effectInvalid dual type (same + same)

Moves of this type

MoveCategoryPowerAccuracyPP
Agility

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

Status0-30
Ally Switch

The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.

Status0-15
Amnesia

The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.

Status0-20
Barrier

The user throws up a sturdy wall that sharply raises its Defense stat.

Status0-20
Calm Mind

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

Status0-20
Confusion

The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.

Special5010025
Cosmic Power

The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.

Status0-20
Dream Eater

The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.

Special10010015
Eerie Spell

The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target.

Special801005
Esper Wing

The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.

Special8010010
Expanding Force

The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.

Special8010010
Extrasensory

The user attacks with an odd, unseeable power. This may also make the target flinch.

Special8010020
Freezing Glare

The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.

Special9010010
Future Sight

Two turns after this move is used, a hunk of psychic energy attacks the target.

Special12010010
G-Max Gravitas

A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.

Physical10-5
Genesis Supernova

After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy.

Special185-1
Glitzy Glow

The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon's special moves.

Special809515
Gravity

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

Status0-5
Guard Split

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

Status0-10
Guard Swap

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Status0-10
Heal Block

For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

Status010015
Heal Pulse

The user emits a healing pulse that restores the target's HP by up to half its max HP.

Status0-10
Healing Wish

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

Status0-10
Heart Stamp

The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.

Physical6010025
Heart Swap

The user employs its psychic power to switch stat changes with the target.

Status0-10
hiddenpowerpsychicSpecial6010015
Hyperspace Hole

Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect.

Special80-5
Hypnosis

The user employs hypnotic suggestion to make the target fall asleep.

Status06020
Imprison

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Status0-10
Instruct

The user instructs the target to reuse the move last used by the target.

Status0-15
Kinesis

The user distracts the target by bending a spoon. This lowers the target's accuracy.

Status08015
Light Screen

A wondrous wall of light is put up to reduce damage from special moves for five turns.

Status0-30
Light That Burns the Sky

This attack inflicts Attack or Sp. Atk damage— whichever stat is higher for the user, Necrozma. This move ignores the target's Ability.

Special200-1
Lumina Crash

The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.

Special8010010
Lunar Blessing

The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.

Status0-5
Lunar Dance

The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured.

Status0-10
Luster Purge

The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.

Special951005
Magic Coat

Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.

Status0-15
Magic Powder

The user scatters a cloud of magic powder that changes the target's type to Psychic.

Status010020
Magic Room

The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.

Status0-10
Max Mindstorm

This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.

Physical10-10
Meditate

The user meditates to awaken the power deep within its body and raise its Attack stat.

Status0-40
Miracle Eye

Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.

Status0-40
Mirror Coat

A retaliatory attack that counters any special move, inflicting double the damage taken.

Special010020
Mist Ball

A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.

Special951005
movedataSpecial120100-
Mystical Power

The user attacks by emitting a mysterious power. This also boosts the user's Sp. Atk stat.

Special709010
Photon Geyser

The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat— whichever is higher for the user.

Special1001005
Power Split

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

Status0-10
Power Swap

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Status0-10
Power Trick

The user employs its psychic power to switch its Attack stat with its Defense stat.

Status0-10
Prismatic Laser

The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.

Special16010010
Psybeam

The target is attacked with a peculiar ray. This may also confuse the target.

Special6510020
Psyblade

The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.

Physical8010015
Psychic

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.

Special9010010
Psychic Fangs

The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.

Physical8510010
Psychic Noise

The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

Special7510010
Psychic Terrain

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

Status0-10
Psycho Boost

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

Special140905
Psycho Cut

The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.

Physical7010020
Psycho Shift

Using its psychic power of suggestion, the user transfers its status conditions to the target.

Status010010
Psyshield Bash

Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat.

Physical709010
Psyshock

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

Special8010010
Psystrike

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

Special10010010
Psywave

The target is attacked with an odd psychic wave. The attack varies in intensity.

Special010015
Reflect

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

Status0-20
Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Status0-5
Role Play

The user mimics the target completely, copying the target's Ability.

Status0-10
Shattered Psyche

The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.

Physical1-1
Skill Swap

The user employs its psychic power to exchange Abilities with the target.

Status0-10
Speed Swap

The user exchanges Speed stats with the target.

Status0-10
Stored Power

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

Special2010010
Synchronoise

Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

Special12010010
Take Heart

The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.

Status0-15
Telekinesis

The user makes the target float with its psychic power. The target is easier to hit for three turns.

Status0-15
Teleport

The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.

Status0-20
Trick

The user catches the target off guard and swaps the target's held item with its own.

Status010010
Trick Room

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Status015
Twin Beam

The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.

Special4010010
Wonder Room

The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.

Status0-10
Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Physical809015

Pokémon of this type

Abra

Abra

#0063

Psychic
Kadabra

Kadabra

#0064

Psychic
Alakazam

Alakazam

#0065

Psychic
Slowpoke

Slowpoke

#0079

WaterPsychic
Slowbro

Slowbro

#0080

WaterPsychic
Drowzee

Drowzee

#0096

Psychic
Hypno

Hypno

#0097

Psychic
Exeggcute

Exeggcute

#0102

GrassPsychic
Exeggutor

Exeggutor

#0103

GrassPsychic
Starmie

Starmie

#0121

WaterPsychic
Mr. Mime

Mr. Mime

#0122

PsychicFairy
Jynx

Jynx

#0124

IcePsychic
Mewtwo

Mewtwo

#0150

Psychic
Mew

Mew

#0151

Psychic
Natu

Natu

#0177

PsychicFlying
Xatu

Xatu

#0178

PsychicFlying
Espeon

Espeon

#0196

Psychic
Slowking

Slowking

#0199

WaterPsychic
Unown

Unown

#0201

Psychic
Wobbuffet

Wobbuffet

#0202

Psychic
Girafarig

Girafarig

#0203

NormalPsychic
Smoochum

Smoochum

#0238

IcePsychic
Lugia

Lugia

#0249

PsychicFlying
Celebi

Celebi

#0251

PsychicGrass
Ralts

Ralts

#0280

PsychicFairy
Kirlia

Kirlia

#0281

PsychicFairy
Gardevoir

Gardevoir

#0282

PsychicFairy
Meditite

Meditite

#0307

FightingPsychic
Medicham

Medicham

#0308

FightingPsychic
Spoink

Spoink

#0325

Psychic
Grumpig

Grumpig

#0326

Psychic
Lunatone

Lunatone

#0337

RockPsychic
Solrock

Solrock

#0338

RockPsychic
Baltoy

Baltoy

#0343

GroundPsychic
Claydol

Claydol

#0344

GroundPsychic
Chimecho

Chimecho

#0358

Psychic
Wynaut

Wynaut

#0360

Psychic
Beldum

Beldum

#0374

SteelPsychic
Metang

Metang

#0375

SteelPsychic
Metagross

Metagross

#0376

SteelPsychic
Latias

Latias

#0380

DragonPsychic
Latios

Latios

#0381

DragonPsychic
Jirachi

Jirachi

#0385

SteelPsychic
Deoxys

Deoxys

#0386

Psychic
Chingling

Chingling

#0433

Psychic
Bronzor

Bronzor

#0436

SteelPsychic
Bronzong

Bronzong

#0437

SteelPsychic
Mime Jr.

Mime Jr.

#0439

PsychicFairy
Gallade

Gallade

#0475

PsychicFighting
Uxie

Uxie

#0480

Psychic
Mesprit

Mesprit

#0481

Psychic
Azelf

Azelf

#0482

Psychic
Cresselia

Cresselia

#0488

Psychic
Victini

Victini

#0494

PsychicFire
Munna

Munna

#0517

Psychic
Musharna

Musharna

#0518

Psychic
Woobat

Woobat

#0527

PsychicFlying
Swoobat

Swoobat

#0528

PsychicFlying
Sigilyph

Sigilyph

#0561

PsychicFlying
Gothita

Gothita

#0574

Psychic
Gothorita

Gothorita

#0575

Psychic
Gothitelle

Gothitelle

#0576

Psychic
Solosis

Solosis

#0577

Psychic
Duosion

Duosion

#0578

Psychic
Reuniclus

Reuniclus

#0579

Psychic
Elgyem

Elgyem

#0605

Psychic
Beheeyem

Beheeyem

#0606

Psychic
Meloetta

Meloetta

#0648

NormalPsychic
Delphox

Delphox

#0655

FirePsychic
Espurr

Espurr

#0677

Psychic
Meowstic

Meowstic

#0678

Psychic
Inkay

Inkay

#0686

DarkPsychic
Malamar

Malamar

#0687

DarkPsychic
Hoopa

Hoopa

#0720

PsychicGhost
Oranguru

Oranguru

#0765

NormalPsychic
Bruxish

Bruxish

#0779

WaterPsychic
Tapu Lele

Tapu Lele

#0786

PsychicFairy
Cosmog

Cosmog

#0789

Psychic
Cosmoem

Cosmoem

#0790

Psychic
Solgaleo

Solgaleo

#0791

PsychicSteel
Lunala

Lunala

#0792

PsychicGhost
Necrozma

Necrozma

#0800

Psychic
Dottler

Dottler

#0825

BugPsychic
Orbeetle

Orbeetle

#0826

BugPsychic
Hatenna

Hatenna

#0856

Psychic
Hattrem

Hattrem

#0857

Psychic
Hatterene

Hatterene

#0858

PsychicFairy
Mr. Rime

Mr. Rime

#0866

IcePsychic
Indeedee

Indeedee

#0876

PsychicNormal
Calyrex

Calyrex

#0898

PsychicGrass
Wyrdeer

Wyrdeer

#0899

NormalPsychic
Armarouge

Armarouge

#0936

FirePsychic
Rabsca

Rabsca

#0954

BugPsychic
Flittle

Flittle

#0955

Psychic
Espathra

Espathra

#0956

Psychic
Veluza

Veluza

#0976

WaterPsychic
Farigiraf

Farigiraf

#0981

NormalPsychic
Scream Tail

Scream Tail

#0985

FairyPsychic
Iron Leaves

Iron Leaves

#1010

GrassPsychic
Munkidori

Munkidori

#1015

PoisonPsychic
Iron Boulder

Iron Boulder

#1022

RockPsychic
Iron Crown

Iron Crown

#1023

SteelPsychic