Fighting Type

Fighting

All matchup and roster data for this type, generated from Cobblemon official source files.

Total Pokémon

73

Single type

28

Dual type

45

Implemented

52

Type moves

58

Attack pros & cons

Super-effective against

Not very effective against

No effect against

Defense pros & cons

Resistant to

Immune to

None

Single-type matchups

Defending typeNormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Attacking as this type2111121½1½½½20122½
Defending type11111111122½½11½12

Legend

4Double weakness2Super-effective1Neutral½Resisted¼Double resisted0No effect

Average base stats

HP77.8 (Rank #3)
Attack104.3 (Rank #1)
Defense76.4 (Rank #6)
Sp. Attack63.6 (Rank #14)
Sp. Defense69.7 (Rank #10)
Speed75.4 (Rank #5)

Dual-type attack matrix

Damage multiplier for this type against every dual-type defending combination.

Defending typeNormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal22224212111402441
Fire211121½1½½½20122½
Water211121½1½½½20122½
Electric211121½1½½½20122½
Grass211121½1½½½20122½
Ice42222212111402441
Fighting211112½1½½½20122½
Poison1½½½½1½½¼¼¼10½11¼
Ground2111121½½½½20122½
Flying1½½½½1½¼½¼¼10½11¼
Psychic1½½½½1½¼½¼¼10½11¼
Bug1½½½½1½¼½¼¼10½11¼
Rock42222421211102441
Ghost00000000000000000
Dragon2111121½1½½½2022½
Dark42222421211140241
Steel42222421211140241
Fairy1½½½½1½¼½¼¼¼10½11

Legend

4Double weakness2Super-effective1Neutral½Resisted¼Double resisted0No effectInvalid dual type (same + same)

Moves of this type

MoveCategoryPowerAccuracyPP
All-Out Pummeling

The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.

Physical1-1
Arm Thrust

The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row.

Physical1510020
Aura Sphere

The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.

Special80-20
Axe Kick

The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead.

Physical1209010
Body Press

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

Physical8010010
Brick Break

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

Physical7510015
Bulk Up

The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

Status0-20
Circle Throw

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Physical609010
Close Combat

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

Physical1201005
Coaching

The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

Status0-10
Collision Course

The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it's a supereffective hit.

Physical1001005
combattorquePhysical10010010
Counter

A retaliatory attack that counters any physical move, inflicting double the damage taken.

Physical010020
Cross Chop

The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.

Physical100805
Detect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Status0-5
Double Kick

The user attacks by kicking the target twice in a row using two feet.

Physical3010030
Drain Punch

The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

Physical7510010
Dynamic Punch

The user attacks by punching the target with full concentrated power. This also confuses the target.

Physical100505
Final Gambit

The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.

Special01005
Flying Press

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

Physical1009510
Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

Special120705
Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

Physical15010020
Force Palm

The target is attacked with a shock wave. This may also leave the target with paralysis.

Physical6010010
G-Max Chi Strike

A Fighting-type attack that Gigantamax Machamp use. This move raises the chance of critical hits.

Physical10-5
Hammer Arm

The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

Physical1009010
hiddenpowerfightingSpecial6010015
High Jump Kick

The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.

Physical1309010
Jump Kick

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Physical1009510
Karate Chop

The target is attacked with a sharp chop. Critical hits land more easily.

Physical5010025
Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.

Physical010020
Low Sweep

The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

Physical6510020
Mach Punch

The user throws a punch at blinding speed. This move always goes first.

Physical4010030
Mat Block

Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.

Status0-10
Max Knuckle

This is a Fighting-type attack Dynamax Pokémon use. This boosts ally Pokémon's Attack stats.

Physical10-10
Meteor Assault

The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.

Physical1501005
No Retreat

This move boosts all the user's stats but prevents the user from switching out or fleeing.

Status0-5
Octolock

The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn.

Status010015
Power-Up Punch

Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.

Physical4010020
Quick Guard

The user protects itself and its allies from priority moves.

Status0-15
Revenge

This attack move's power is doubled if the user has been hurt by the opponent in the same turn.

Physical6010010
Reversal

An all-out attack that becomes more powerful the less HP the user has.

Physical010015
Rock Smash

The user attacks with a punch. This may also lower the target's Defense stat.

Physical4010015
Rolling Kick

The user lashes out with a quick, spinning kick. This may also make the target flinch.

Physical608515
Sacred Sword

The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move.

Physical9010015
Secret Sword

The user cuts with its long horn. The odd power contained in the horn deals physical damage to the target.

Special8510010
Seismic Toss

The target is thrown using the power of gravity. It inflicts damage equal to the user's level.

Physical010020
Sky Uppercut

The user attacks the target with an uppercut thrown skyward with force.

Physical859015
Storm Throw

The user attacks by striking the target with a fierce blow. This move always lands a critical hit.

Physical6010010
Submission

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

Physical808020
Superpower

The user attacks the target with great power. This also lowers the user's Attack and Defense stats.

Physical1201005
Thunderous Kick

The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.

Physical9010010
Triple Arrows

The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target's Defense stat or make it flinch.

Physical9010010
Triple Kick

A consecutive three-kick attack that becomes more powerful with each successful hit.

Physical109010
Upper Hand

The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.

Physical6510015
Vacuum Wave

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Special4010030
Victory Dance

The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.

Status0-10
Vital Throw

The user attacks last. In return, this throw move never misses.

Physical70-10
Wake-Up Slap

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

Physical7010010

Pokémon of this type

Mankey

Mankey

#0056

Fighting
Primeape

Primeape

#0057

Fighting
Poliwrath

Poliwrath

#0062

WaterFighting
Machop

Machop

#0066

Fighting
Machoke

Machoke

#0067

Fighting
Machamp

Machamp

#0068

Fighting
Hitmonlee

Hitmonlee

#0106

Fighting
Hitmonchan

Hitmonchan

#0107

Fighting
Heracross

Heracross

#0214

BugFighting
Tyrogue

Tyrogue

#0236

Fighting
Hitmontop

Hitmontop

#0237

Fighting
Combusken

Combusken

#0256

FireFighting
Blaziken

Blaziken

#0257

FireFighting
Breloom

Breloom

#0286

GrassFighting
Makuhita

Makuhita

#0296

Fighting
Hariyama

Hariyama

#0297

Fighting
Meditite

Meditite

#0307

FightingPsychic
Medicham

Medicham

#0308

FightingPsychic
Monferno

Monferno

#0391

FireFighting
Infernape

Infernape

#0392

FireFighting
Riolu

Riolu

#0447

Fighting
Lucario

Lucario

#0448

FightingSteel
Croagunk

Croagunk

#0453

PoisonFighting
Toxicroak

Toxicroak

#0454

PoisonFighting
Gallade

Gallade

#0475

PsychicFighting
Pignite

Pignite

#0499

FireFighting
Emboar

Emboar

#0500

FireFighting
Timburr

Timburr

#0532

Fighting
Gurdurr

Gurdurr

#0533

Fighting
Conkeldurr

Conkeldurr

#0534

Fighting
Throh

Throh

#0538

Fighting
Sawk

Sawk

#0539

Fighting
Scraggy

Scraggy

#0559

DarkFighting
Scrafty

Scrafty

#0560

DarkFighting
Mienfoo

Mienfoo

#0619

Fighting
Mienshao

Mienshao

#0620

Fighting
Cobalion

Cobalion

#0638

SteelFighting
Terrakion

Terrakion

#0639

RockFighting
Virizion

Virizion

#0640

GrassFighting
Keldeo

Keldeo

#0647

WaterFighting
Chesnaught

Chesnaught

#0652

GrassFighting
Pancham

Pancham

#0674

Fighting
Pangoro

Pangoro

#0675

FightingDark
Hawlucha

Hawlucha

#0701

FightingFlying
Crabrawler

Crabrawler

#0739

Fighting
Crabominable

Crabominable

#0740

FightingIce
Stufful

Stufful

#0759

NormalFighting
Bewear

Bewear

#0760

NormalFighting
Passimian

Passimian

#0766

Fighting
Hakamo-o

Hakamo-o

#0783

DragonFighting
Kommo-o

Kommo-o

#0784

DragonFighting
Buzzwole

Buzzwole

#0794

BugFighting
Pheromosa

Pheromosa

#0795

BugFighting
Marshadow

Marshadow

#0802

FightingGhost
Clobbopus

Clobbopus

#0852

Fighting
Grapploct

Grapploct

#0853

Fighting
Sirfetch'd

Sirfetch'd

#0865

Fighting
Falinks

Falinks

#0870

Fighting
Zamazenta

Zamazenta

#0889

Fighting
Kubfu

Kubfu

#0891

Fighting
Urshifu

Urshifu

#0892

FightingDark
Sneasler

Sneasler

#0903

FightingPoison
Quaquaval

Quaquaval

#0914

WaterFighting
Pawmo

Pawmo

#0922

ElectricFighting
Pawmot

Pawmot

#0923

ElectricFighting
Flamigo

Flamigo

#0973

FlyingFighting
Annihilape

Annihilape

#0979

FightingGhost
Great Tusk

Great Tusk

#0984

GroundFighting
Slither Wing

Slither Wing

#0988

BugFighting
Iron Hands

Iron Hands

#0992

FightingElectric
Iron Valiant

Iron Valiant

#1006

FairyFighting
Koraidon

Koraidon

#1007

FightingDragon
Okidogi

Okidogi

#1014

PoisonFighting